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Jackals/Aegyptus

Jackals.Aegyptus History

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[[Jackals | Southlands Countries]]
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[[Jackals | Southlands Countries]]

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The Major Faiths of Aegyptus are as follows.

'''[[Amon Ra]]'''

The Sun Worshipping Temple. The Amon Ra have always been staunch allies of the Monarchy, therefore have enjoyed much prestige and greater boons from the Royal House that most other Aegyptus Temples. Once great rivals with the Aten Temple, the Amon Ra followers expelled great resources since the time of the Pharaoh Akhenaten trying to purge the land of their competitor.

The Amon Ra priests are known for their Red Headdresses

'''[[Apophis]]'''

The discordant voice within the host of the Aegyptus faiths; the Apophis have always chosen to walk their own path, sometimes with the ideas and interests of the kingdom, sometimes against them. As powerful as the Temple has raised within the Southlands, very few of the other Aegyptus Temples wholly trusts them, and the slightest hint of betrayal by the Apophites would herald another request by the Aegyptus Council of Faiths to purge the land of them once and for all.

The Apophites are known for their blue headdresses, and have a number of large ‘V’ shape scars, like a bite of a huge snake, somewhere upon their bodies – the more of these marks, the higher up the Temple’s hierarchy they are.

'''[[Aten]]'''

The forbidden faith, the Aten believe in the idea of One Ancestor, and refuse to accept most of the doctrines of Aegyptus. In the past, this culminated in the Pharaoh Akhenaten attempting to destroy the Aegyptian way of life by eradicating the other Aegyptian Temples. Today, the Aten faith is all but destroyed, it’s temples pulled down, it’s priesthood powerless and scattered to the four corners of Erdreja. Those who follow Aten, for the most part, do so secretly, least the wrath of Aegyptus and it’s Temples descend upon them once more.

The Aten followers are known for their purple headdresses.

'''[[Hathor]]'''

The Female Incarnation of the first Queen. Hathor is a guardian of Knowledge and of Fertility in Aegyptus. It is to her, and  to Sutekh that the people speak in the rain season, when they wish for the crops to grow. It is also said that Hathor's knowledge descends from the time before the kingdom even existed, and so many invoke in her name for guidance.

The followers of Hathor are known for their plain sandy-coloured headdresses

'''[[Horus]]'''

The Masculine Incarnation of the Living Pharaoh. Horus is the figure of kingship and protector of the Golden Throne, which the Horus Priesthood carry out as their sacred duty. It is said that only the Aegyptian Head Priest can announce the name of the new heir to the Golden Throne if the royal line comes to an end without a successor of it’s own.

The Horus followers are known for their white headdresses

'''[[Inpw]]'''

The Ancestor of death, and caretaker of the deceased’s life pattern, Inpw is a solemn Ancestor through whom all Aegyptians must pass on their way to the Halls of the Two Truths in the Underworld. Never portrayed as an evil or sinister figure, Inpw is a somewhat benevolent persona, ever calm and colletive. The Inpw Priesthood's place is in dealing with the burial rites of the dead, an act no other Temple can perform due to the jealously guarded sacred texts that need to be performed for the deceased, so that their life pattern can endure the horrors of the Underworld. The Temple priesthood are also called upon to enact and pass sentences of judgement upon those who have been convicted of crimes.

Followers of Inpw wear black with gold edging headdresses and robes.

'''[[Isis]]'''

Mother of Horus and joint guardian of the Golden Throne, Isis is also the queen of magic. The followers of Isis are a secretive priesthood, but few dare question their motives. Though the Temple is small, their wisdom is greatly revered and respected within the Aegyptian Council of Faiths.

Followers of Isis wear gold headdresses.

'''[[Maat]]'''

The embodiment of order, truth and justice, the Temple of Maat guard the laws of Aegyptus and will bitterly seek justice wherever a wrong has been committed against the tenants of their Ancestor. The priesthood is seen as a key cornerstone of the Aegyptus Kingdom, and all bow for their doctrine on law and order, not even the Pharaoh is above the powers of the Temple.

Maat followers wear pale blue headdresses with a silver edging.

'''[[Mafdet]]'''

The gruesome Ancestor of punishment, Mafdet is the third of the Triad that guard the laws of Aegyptus – Maat is the word of the law, Inpw is the judgement of the law, while Mafdet executes the law. The followers of Mafdet are rightly feared by the rest of the Aegyptus Council of Faith, for the shadowy Temple seems to know everything that going on within the Kingdom. It is believed that many members of the Temple of Mafdet are also connected with the Scarabs, though the Mafdites venomously deny such claims.

Mafdet priests tend to wear plain black robes, and have no headdress, but all sport red scars upon the right side of their face. The more scars, the higher up the Temple’s hierarchy they are.

'''[[Mentu Hotep]]'''

The Ancestor of War and Battle. The followers of Mentu Htoep are a warrior Temple, with strongly ties of loyalty to the Aegyptian Royal Court. The Temple draws its members predominantly from the Aegyptian Army.

Mentu Hotep followers tend to wear browns, and have no headdress.

'''[[Osiris]]'''

Brother of Sutekh, according to legend Osiris was slain by his brother, and then reforged to walk the earth once more by the magical skills of Inpw. The followers of Osiris seek to preserve their master's immortality, and to destroy all mockeries of its purity.  The Osirites are a Temple of strong discipline and order. They seek to destroy all forms of Unliving and corrupt pattern. Yet, the laws of Aegyptus, some of which they do not agree with, hinder them in their campaign.

Followers of Osiris wear green headdresses.

'''[[Sekhmet]]'''

The vengeful Eye of Ra, Sekhmet is the embodiment of rage manifested out of the need for vengeance. Being the bloodied right hand of Ra, Sekhmet is rightfully feared in her destructive form, and all her priests tend to mirror her love for carnage of those who oppose her, and her master’s, will.

While Mafdet kills out of need to uphold Maat, Sekhmet murders on a whim of some need for revenge. This clash of ideals have led the two Temples to openly dislike each other’s motives, but as of yet, no blood has been spilt between the two priesthoods.

The priesthood of Sekhmet tend to wear blood red robes, and have no headdress.

'''[[Sutekh]]'''

The Sutekh faith draws from all aspects of Aegyptian society. Its followers bear the symbol of the Ankh with pride, and are known to be proud of their heritage. Sutekh is the Lord of the barren Red Land & of Storms, and it is to him the Aegyptians turn when they hope for rain. Sutekh followers tend to be capricious and selfish in their pursuit of personal gain, and willingly sacrifice an ally to further their own ends.

Sutekhites are arch rivals with both the Temples of Osiris and Horus, an bitter conflict that can be drawn back to the time of the Ancestors, when Sutekh slew his brother Osiris for the kingship of Aegyptus, only for Horus to avenge his father and cast Sutekh out into the desert.

Followers of Sutekh wear dark red headdresses.

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See [[SouthlandFaiths | the faiths of the Southlands]] for further detail.
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[[Jackals | Southlands Countries]]
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Aegyptus is very much pre-dominantly populated by humans. Ever since Aegyptian records began, the [[Pharaoh]] and the [[Royal House]] has always been of pure human stock, and the Aegyptians tend to view any other race with caution. Even with this possible xenophobic outlook, there have been several non-human races that have called Aegyptus home, Fey, Elves and more exotic creatures have all been encountered in significant numbers.

*Changrami

The Changrami are a sub-culture of Fey that originally came from Avalon. When Holy Isle fell into Erdreja, a small fragment broke away and landed just off the western coast of Aegyptus. Very militant in appearance, the Changrami do not tend to appear like any other type of Fey in Erdreja, but this is due to their time spent under the Nosta Ka, serving as gladiators for their master’s entertainment. When the Changrami finally revolted and joined the Lions in their war against the Nosta Ka, they gained their freedom but ultimately were exiled from Avalon as the Plane of Dreams died.

While the Changrami swore an oath of allegiance to the Pharaoh Djsereseth in 1101AF, their subsequent actions have made many Aegyptians question their motives and true loyalty. The first act was to sign over the ownership of the [[Pharaoh’s Tears]] (something the Pharaoh had charged the Changrami to protect in his name) to the Graecians, which to this day is heavily disputed by the Aegyptians over the legitimacy of the agreement. Secondly, they refused to allow any Aegyptus temple to be built upon the soil of the [[Isle of Finnis]], declaring that all Ancestors of Aegyptus are, in truth, minions of the Nosta Ka. Finally, Saint Mandrid, head of the Changrami and Warmaster of the Jackal Empire at the time, refused to fight his own brother Damocles, who had joined the Council of Vizers with the promise of power, saying that the laws of the Changrami meant that whatever damage one did to the other, both would suffer the injury, thus fled into the desert rather than sacrifice himself to destroy a powerful agent of the [[Council of Vizers]].

Disgraced, the Changrami, under the stewardship of Tempest Warchild, agreed to forfeit the [[Isle of Finnis]] totally to the Pharaoh of Aegyptus, lifting all the bans against the Aegyptus faiths. Since that day, the Changrami withdrawn away from day-to-day politics and continue to hide within the City in the Mists, avoiding all contact with the outside world.


*Eldrin

The Eldrin, a sub-culture of Desert Elves, actually inhabited the northern region of [[Sujan]], protecting the borders of Aegyptus with [[Maurabia]]. While the Eldrin had no real alliance with Aegyptus, on several occasions they have strangely appeared to assist against an invading army. The Eldrin have also been credited with the assassination of the Pharaoh Akhenaten, which ultimately brought about the end of the suppression of the other Aegyptus Temples and the strangle hold the Aten faith had over the country.

Why they did this will never be known, for the Eldrin were all but wiped out by the Sujanesse tribes, with the help from the Jackal Empire in 1103AF when they rose up against the “reign of terror” the Eldrin held over them, in turn allowing Sujan to claim it’s independence from Aegyptus.

*Kheprian

Kheprians are scarab-people that hide within the labyrinth maze of tunnels below the sandstone mountains, that divide Upper (Southern) Aegyptus from the eastern regions of [[Lower Tisar]]. The Kheprians are very withdrawn, only appearing to either trade their mined metals with Aegyptus for grain as and when they need it, or to defend their homes from Maurabian raiders who enter those mountains to pillage the resources.

*Nephilim

The Nephilim are a race of winged humanoids, with an thirst for knowledge. Their origins are still unknown but they have strong ties to the Temple of Thoth. They first appeared shortly after the Circles re-activated and have been helpful in teaching the Aegyptians how to work them.

Of what little is actually known as them, it is well documented that when a Nephilim dies, it’s life pattern is only temporary separated from the body. After a period of time, rumoured to be several centuries, the life pattern re-enters it’s torpor body for it to resurrect once more. How or why this happens has never been answered.
 
*Sandamak

The Maurabians consider them to be earth spirits and fear them for their ability to move vast areas of the deserts, making settlements disappear underneath a mountain of sand in moments. What the Sandamak really are in their true physical form is unknown, but these entities have mastered the ability to manipulate the very sands, to the point where they normally construct their own forms out of the sand whenever they have to interact with people. The Sandamak race seem to have a collective mind, as each encountered Sandamak can recall a previous conversation and never refer to themselves as “I” but “We”, and due to their skill of forging their form out of sand, each Sandamak appears identical to the next one - individualism is as alien to them as they are to the rest of the races.

The Sandamak were first truly encountered during the campaign against the unliving Akhenaten and his zealous priesthood. After a brief conflict between the Jackal Empire and the Sandamak, sparked off by lies spread by the Atenists, the Sandamak joined the Jackals in tracking down and destroying Akhenaten’s palace and base.

Since then, the Sandamak have rarely felt the need to show themselves publicly again, allowing the Jackals Empire on it’s own. However, due to some friendly gesture at one meeting between the Sandamak and the Jackals, [[Characters/Lady Heliopatra]] offered the Sandamak a gift – a gift that was returned by the Sandamak in the form of a small bottle of sand. Should Heliopatra ever need their help again, just break the bottle on the ground and a Sandamak would heed her call – a gesture that the Sandamak truly are allies of Aegyptus.

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Aegyptus is very much pre-dominantly populated by humans. Ever since Aegyptian records began, the [[Pharaoh]] and the [[Royal House]] has always been of pure human stock, and the Aegyptians tend to view any other race with caution. Even with this possible xenophobic outlook, there have been several non-human races that have called Aegyptus home, Fey, Elves and more exotic creatures have all been encountered in significant numbers, you can find more details on these creatures in the list of [[Southland Inhabitants]].
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Aegyptus

Aegyptus is a landmass unlike any other in Erdreja, from the fertile black land that surrounds the Nile region to the barren red desert that is deadly to any fool that ventures into that region within being prepared. The whole land is, in itself, vast but only a small proportion of it is inhabited by the Aegyptians - mostly centred around the Nile Valley or the major [[Aegyptian cities]] that dot the landscape. While there are transportation circles functioning within this country, they have only just became active again after five hundred years of laying dormant, and still the most common form of transport across land between the clusters of habitation is by camel.
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!!Aegyptus

Aegyptus is a country unlike any other in [[Erdreja]], from the fertile black land that surrounds the Nile region to the barren red desert that is deadly to any fool that ventures into that region within being prepared. The whole land is, in itself, vast but only a small proportion of it is inhabited by the Aegyptians - mostly centred around the Nile Valley or the major Aegyptian cities that dot the landscape. While there are transportation circles functioning within this country, they have only just became active again after five hundred years of laying dormant, and still the most common form of transport across land between the clusters of habitation is by camel.
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One reason for this extraordinary statis may be found in the landscape and the climate of Aegyptus. These vary only slightly, almost negligibly. The Nile, the principal source of the country's strength, economic security and power would, from time to time, either fail to rise high enough in the season of the Inundation, or rise too high. Either extreme - and the margin is a matter of a very few meters - could spell disaster for the harvest that year. However properly managed state granaries provide insurance against those possibilities and it is seldom that Aegyptus faces real material crisis.
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One reason for this extraordinary stasis may be found in the landscape and the climate of Aegyptus. These vary only slightly, almost negligibly. The Nile, the principal source of the country's strength, economic security and power would, from time to time, either fail to rise high enough in the season of the Inundation, or rise too high. Either extreme - and the margin is a matter of a very few meters - could spell disaster for the harvest that year. However properly managed state granaries provide insurance against those possibilities and it is seldom that Aegyptus faces real material crisis.
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Aegyptian Culture
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!!!Aegyptian Culture
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Races

Aegyptus is very much pre-dominantly populated by humans. Ever since Aegyptus records began, the [[Pharaoh]] and the [[Royal House]] has always been of pure human stock, and the Aegyptians tend to view any other race with caution. Even with this possible xenophobic outlook, there have been several non-human races that have called Aegyptus home.

These races are as follows:

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!!!Races

Aegyptus is very much pre-dominantly populated by humans. Ever since Aegyptian records began, the [[Pharaoh]] and the [[Royal House]] has always been of pure human stock, and the Aegyptians tend to view any other race with caution. Even with this possible xenophobic outlook, there have been several non-human races that have called Aegyptus home, Fey, Elves and more exotic creatures have all been encountered in significant numbers.
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Government
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!!!Government
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On Faith
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!!!On Faith
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*[[Amon Ra]]
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'''[[Amon Ra]]'''
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*[[Apophis]]
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'''[[Apophis]]'''
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*[[Aten]]
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'''[[Aten]]'''
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*[[Hathor]]
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'''[[Hathor]]'''
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*[[Horus]]
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'''[[Horus]]'''
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*[[Inpw]]
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'''[[Inpw]]'''
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*[[Isis]]
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'''[[Isis]]'''
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*[[Maat]]
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'''[[Maat]]'''
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*[[Mafdet]]
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'''[[Mafdet]]'''
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*[[Mentu Hotep]]
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'''[[Mentu Hotep]]'''
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*[[Osiris]]
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'''[[Osiris]]'''
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*[[Sekhmet]]
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'''[[Sekhmet]]'''
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*[[Sutekh]]
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'''[[Sutekh]]'''
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On Magic
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!!!On Magic
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Since then, the Sandamak have rarely felt the need to show themselves publicly again, allowing the Jackals Empire on it’s own. However, due to some friendly gesture at one meeting between the Sandamak and the Jackals, [[Lady Heliopatra]] offered the Sandamak a gift – a gift that was returned by the Sandamak in the form of a small bottle of sand. Should Heliopatra ever need their help again, just break the bottle on the ground and a Sandamak would heed her call – a gesture that the Sandamak truly are allies of Aegyptus.
to:
Since then, the Sandamak have rarely felt the need to show themselves publicly again, allowing the Jackals Empire on it’s own. However, due to some friendly gesture at one meeting between the Sandamak and the Jackals, [[Characters/Lady Heliopatra]] offered the Sandamak a gift – a gift that was returned by the Sandamak in the form of a small bottle of sand. Should Heliopatra ever need their help again, just break the bottle on the ground and a Sandamak would heed her call – a gesture that the Sandamak truly are allies of Aegyptus.
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Aegyptus

Aegyptus is a landmass unlike any other in Erdreja, from the fertile black land that surrounds the Nile region to the barren red desert that is deadly to any fool that ventures into that region within being prepared. The whole land is, in itself, vast but only a small proportion of it is inhabited by the Aegyptians - mostly centred around the Nile Valley or the major [[Aegyptian cities]] that dot the landscape. While there are transportation circles functioning within this country, they have only just became active again after five hundred years of laying dormant, and still the most common form of transport across land between the clusters of habitation is by camel.

To many cultures outside the Southlands, it could be hard to image a civilisation that has barely changed in over 1800 years of recorded history: a culture that has neither wanted to change nor was even influenced to change by outside elements. While there was some changes over the course of it history, some profound, some short-lived, none were fundamental.

One reason for this extraordinary statis may be found in the landscape and the climate of Aegyptus. These vary only slightly, almost negligibly. The Nile, the principal source of the country's strength, economic security and power would, from time to time, either fail to rise high enough in the season of the Inundation, or rise too high. Either extreme - and the margin is a matter of a very few meters - could spell disaster for the harvest that year. However properly managed state granaries provide insurance against those possibilities and it is seldom that Aegyptus faces real material crisis.

The weather is predictable, the climate hot but not unbearably so, and the Great River - the Nile - provides the means of producing a virtually consistent supply of food. As for the landscape, that too is ordered, even monotonous. The location of the first capital city (before the time of the Two Kingdoms) was quickly established: at a site near to where the Nile joined with the Delta region. The northern part of the country is known as Lower Aegyptus - even after the Unification of the Two Kingdoms - because, as the Nile flows north, its lower reaches are towards the Southern Sea.  Upper Aegyptus, where the upper reaches lie, is the southern part. The country as a whole was called, and still is today, Kemet meaning "The Black Land", after the fertile silt the Nile desposits annually during it's flooding. The desert beyond goes by the name of Deshret or "The Red Land" - the domain of the Ancestor Sutekh.

The Nile is not only a provider of the necessities of life, but also a means of fast and efficient transport the length of this attenuated land. The wind blows steadily from the north-east, so the ships heading upriver, against the current, could raise their sails and benefit from it. Ships travelling downriver stepped their masts and let the current do most of the work. The north wind is cooling too, providing a kind of massive beneficent air-conditioning for the whole land. Houses are built with open windows facing north to catch this wind.

The Delta region comprises a fruitful wetland. This part of the country was Lower Aegyptus, the Kingdom of the Red Crown. Papyrus, emblematic of Lower Aegyptus, flourishes in the Delta and not only provides paper but could also be bound together to make boats or huts. It can even be adaptable to the humbler resources of rope, matting, baskets and sandals.

A branch of the river Nile runs north-west just after [[Karnak]] to debouch in the fertile Faiyum Depression south of [[Dumen]]. There are also oases in the northern areas of the Eastern Desert, on the other side of the Nile to Faiyum, the most famous of which not least for their wine-production, were Dakhla and Kharga. In Lower Aegyptus, near the Delta where the land is marshier and wetter, villages and farms are founded on the desert borders and on sandy islands rising out from the morass. In the Faiyum, Lake Moeris absorbs some of the floodwaters of the yearly inundation. The name Faiyum itself derives from payom, which simply means, 'the water'.

Southwards of the apex of the Delta near where Karnak is situated, lay the realm of Upper, or southern, Aegyptus, the Kingdom of the White Crown. The emblematic plant for this region is the lotus, or water-lily. Three types grow, of which perhaps the fragrant blue lotus is the most enduring symbol.


Aegyptian Culture

The civilisation of Aegyptus is a lawful society.  There are five main classes, Nobility, Merchants, Military, Craftsmen and the Slaves. These divide into the following five general categories.

Nobility - These are the noble houses that have existed for years.  It is very difficult to be accepted into the nobility, unless you can trace your family back in the nobility for at least three generations.  It is from the nobility that all the important posts and the government is made up from.

Merchants - These people are usually very well off, and supply the needs of the land.  They will never be accepted into the nobility without performing some remarkable feat, and then it will only be their descendants that are really accepted.  Many merchants are richer than most of the nobility.

Military - Aegyptus has a standing army, and also uses conscripts in time of war.  There are three main types of troops, Archers, Infantry and Charioteers.  The officers are chosen from the men, but the generals are chosen from the nobility.  It is customary for the sons of the nobles to spend time in the army.

Craftsmen - These people provide the infrastructure of the nation.  They include Scribes, Builders, Decorators etc.  They are responsible for the building of the temples and other sites.  The scribes keep the machine of government running.

Slaves - These are the people who do most of the manual labour or servile jobs in Aegyptus.  However, whilst they do belong to people, and can be bought and sold, they still have rights, and cannot be mistreated.  They must be looked after and cannot be dumped when they get old or sick.  Killing a slave is still a major crime.  Beating a slave is only permissible when the slave has done wrong.


Races

Aegyptus is very much pre-dominantly populated by humans. Ever since Aegyptus records began, the [[Pharaoh]] and the [[Royal House]] has always been of pure human stock, and the Aegyptians tend to view any other race with caution. Even with this possible xenophobic outlook, there have been several non-human races that have called Aegyptus home.

These races are as follows:

*Changrami

The Changrami are a sub-culture of Fey that originally came from Avalon. When Holy Isle fell into Erdreja, a small fragment broke away and landed just off the western coast of Aegyptus. Very militant in appearance, the Changrami do not tend to appear like any other type of Fey in Erdreja, but this is due to their time spent under the Nosta Ka, serving as gladiators for their master’s entertainment. When the Changrami finally revolted and joined the Lions in their war against the Nosta Ka, they gained their freedom but ultimately were exiled from Avalon as the Plane of Dreams died.

While the Changrami swore an oath of allegiance to the Pharaoh Djsereseth in 1101AF, their subsequent actions have made many Aegyptians question their motives and true loyalty. The first act was to sign over the ownership of the [[Pharaoh’s Tears]] (something the Pharaoh had charged the Changrami to protect in his name) to the Graecians, which to this day is heavily disputed by the Aegyptians over the legitimacy of the agreement. Secondly, they refused to allow any Aegyptus temple to be built upon the soil of the [[Isle of Finnis]], declaring that all Ancestors of Aegyptus are, in truth, minions of the Nosta Ka. Finally, Saint Mandrid, head of the Changrami and Warmaster of the Jackal Empire at the time, refused to fight his own brother Damocles, who had joined the Council of Vizers with the promise of power, saying that the laws of the Changrami meant that whatever damage one did to the other, both would suffer the injury, thus fled into the desert rather than sacrifice himself to destroy a powerful agent of the [[Council of Vizers]].

Disgraced, the Changrami, under the stewardship of Tempest Warchild, agreed to forfeit the [[Isle of Finnis]] totally to the Pharaoh of Aegyptus, lifting all the bans against the Aegyptus faiths. Since that day, the Changrami withdrawn away from day-to-day politics and continue to hide within the City in the Mists, avoiding all contact with the outside world.


*Eldrin

The Eldrin, a sub-culture of Desert Elves, actually inhabited the northern region of [[Sujan]], protecting the borders of Aegyptus with [[Maurabia]]. While the Eldrin had no real alliance with Aegyptus, on several occasions they have strangely appeared to assist against an invading army. The Eldrin have also been credited with the assassination of the Pharaoh Akhenaten, which ultimately brought about the end of the suppression of the other Aegyptus Temples and the strangle hold the Aten faith had over the country.

Why they did this will never be known, for the Eldrin were all but wiped out by the Sujanesse tribes, with the help from the Jackal Empire in 1103AF when they rose up against the “reign of terror” the Eldrin held over them, in turn allowing Sujan to claim it’s independence from Aegyptus.

*Kheprian

Kheprians are scarab-people that hide within the labyrinth maze of tunnels below the sandstone mountains, that divide Upper (Southern) Aegyptus from the eastern regions of [[Lower Tisar]]. The Kheprians are very withdrawn, only appearing to either trade their mined metals with Aegyptus for grain as and when they need it, or to defend their homes from Maurabian raiders who enter those mountains to pillage the resources.

*Nephilim

The Nephilim are a race of winged humanoids, with an thirst for knowledge. Their origins are still unknown but they have strong ties to the Temple of Thoth. They first appeared shortly after the Circles re-activated and have been helpful in teaching the Aegyptians how to work them.

Of what little is actually known as them, it is well documented that when a Nephilim dies, it’s life pattern is only temporary separated from the body. After a period of time, rumoured to be several centuries, the life pattern re-enters it’s torpor body for it to resurrect once more. How or why this happens has never been answered.
 
*Sandamak

The Maurabians consider them to be earth spirits and fear them for their ability to move vast areas of the deserts, making settlements disappear underneath a mountain of sand in moments. What the Sandamak really are in their true physical form is unknown, but these entities have mastered the ability to manipulate the very sands, to the point where they normally construct their own forms out of the sand whenever they have to interact with people. The Sandamak race seem to have a collective mind, as each encountered Sandamak can recall a previous conversation and never refer to themselves as “I” but “We”, and due to their skill of forging their form out of sand, each Sandamak appears identical to the next one - individualism is as alien to them as they are to the rest of the races.

The Sandamak were first truly encountered during the campaign against the unliving Akhenaten and his zealous priesthood. After a brief conflict between the Jackal Empire and the Sandamak, sparked off by lies spread by the Atenists, the Sandamak joined the Jackals in tracking down and destroying Akhenaten’s palace and base.

Since then, the Sandamak have rarely felt the need to show themselves publicly again, allowing the Jackals Empire on it’s own. However, due to some friendly gesture at one meeting between the Sandamak and the Jackals, [[Lady Heliopatra]] offered the Sandamak a gift – a gift that was returned by the Sandamak in the form of a small bottle of sand. Should Heliopatra ever need their help again, just break the bottle on the ground and a Sandamak would heed her call – a gesture that the Sandamak truly are allies of Aegyptus.

Government

The Pharaoh decides on all matters of state.  He has advisers, including the Voice of the Ancestors (High Incantor of the Aegyptus Ancestors), and he appoints the officials and all government posts.  To support him there is a large civil service consisting of many scribes and officials.  These are the people who actually run the country.  Pharaoh appoints a Governor to run each of the cities of Aegyptus, and a Foreign minister for each foreign power that Aegyptus is in contact with.

Second to the Pharaoh is the Adjutant. This is his most trusted adviser. The Adjutant is appointed whenever the Pharaoh wishes, and holds the position for life. Upon the death of the Pharaoh, the Adjutant must take his own life, and is buried with his master.

The Pharaoh also has several key advisers. One of which is directly responsible for the control of a shadowy organisation known as [[the Scarabs]]. The Scarabs acts as an Internal police within the kingdom, but is rumoured to be more than just an Aegyptian organisation.


On Faith

Aegyptus is a land dedicated to large pantheon of Ancestors, where faith is a common place within daily life for all inhabitants. While the general population are aware of the Ancestors and pay homage to them, it is those special few who serve one particular Ancestor over the others that can claim to be truly close to the Neter and call upon their patron Ancestor through the skill of Incantation. These Incantors have created a specialist class within the Aegyptian social hierarchy that is totally separate from it, whether the priest is born from nobility or merchant class, their power and influence over the general population means that their status is both higher than noble but lower than slave simultaneously, but demands respect regardless.

The Incantors of each Ancestor are gathered together in a structured cult, commonly known as a Temple, with the Head Priest of that Ancestor (usually known as the Chosen) governing the actions of all the other legitimate priests of that Temple. Depending on the size of the Temple, there are possibility several High Priests beneath them, each one overseeing the day-to-day running of one (or more) temple complexes dotted across the face of Aegyptus in other cities, and perhaps beyond in other countries too. These Temples collectively have held a strong position of political power within the land for many centuries, at times even rivalling the position of Pharaoh himself.



The Major Faiths of Aegyptus are as follows.

*[[Amon Ra]]

The Sun Worshipping Temple. The Amon Ra have always been staunch allies of the Monarchy, therefore have enjoyed much prestige and greater boons from the Royal House that most other Aegyptus Temples. Once great rivals with the Aten Temple, the Amon Ra followers expelled great resources since the time of the Pharaoh Akhenaten trying to purge the land of their competitor.

The Amon Ra priests are known for their Red Headdresses

*[[Apophis]]

The discordant voice within the host of the Aegyptus faiths; the Apophis have always chosen to walk their own path, sometimes with the ideas and interests of the kingdom, sometimes against them. As powerful as the Temple has raised within the Southlands, very few of the other Aegyptus Temples wholly trusts them, and the slightest hint of betrayal by the Apophites would herald another request by the Aegyptus Council of Faiths to purge the land of them once and for all.

The Apophites are known for their blue headdresses, and have a number of large ‘V’ shape scars, like a bite of a huge snake, somewhere upon their bodies – the more of these marks, the higher up the Temple’s hierarchy they are.

*[[Aten]]

The forbidden faith, the Aten believe in the idea of One Ancestor, and refuse to accept most of the doctrines of Aegyptus. In the past, this culminated in the Pharaoh Akhenaten attempting to destroy the Aegyptian way of life by eradicating the other Aegyptian Temples. Today, the Aten faith is all but destroyed, it’s temples pulled down, it’s priesthood powerless and scattered to the four corners of Erdreja. Those who follow Aten, for the most part, do so secretly, least the wrath of Aegyptus and it’s Temples descend upon them once more.

The Aten followers are known for their purple headdresses.

*[[Hathor]]

The Female Incarnation of the first Queen. Hathor is a guardian of Knowledge and of Fertility in Aegyptus. It is to her, and  to Sutekh that the people speak in the rain season, when they wish for the crops to grow. It is also said that Hathor's knowledge descends from the time before the kingdom even existed, and so many invoke in her name for guidance.

The followers of Hathor are known for their plain sandy-coloured headdresses

*[[Horus]]

The Masculine Incarnation of the Living Pharaoh. Horus is the figure of kingship and protector of the Golden Throne, which the Horus Priesthood carry out as their sacred duty. It is said that only the Aegyptian Head Priest can announce the name of the new heir to the Golden Throne if the royal line comes to an end without a successor of it’s own.

The Horus followers are known for their white headdresses

*[[Inpw]]

The Ancestor of death, and caretaker of the deceased’s life pattern, Inpw is a solemn Ancestor through whom all Aegyptians must pass on their way to the Halls of the Two Truths in the Underworld. Never portrayed as an evil or sinister figure, Inpw is a somewhat benevolent persona, ever calm and colletive. The Inpw Priesthood's place is in dealing with the burial rites of the dead, an act no other Temple can perform due to the jealously guarded sacred texts that need to be performed for the deceased, so that their life pattern can endure the horrors of the Underworld. The Temple priesthood are also called upon to enact and pass sentences of judgement upon those who have been convicted of crimes.

Followers of Inpw wear black with gold edging headdresses and robes.

*[[Isis]]

Mother of Horus and joint guardian of the Golden Throne, Isis is also the queen of magic. The followers of Isis are a secretive priesthood, but few dare question their motives. Though the Temple is small, their wisdom is greatly revered and respected within the Aegyptian Council of Faiths.

Followers of Isis wear gold headdresses.

*[[Maat]]

The embodiment of order, truth and justice, the Temple of Maat guard the laws of Aegyptus and will bitterly seek justice wherever a wrong has been committed against the tenants of their Ancestor. The priesthood is seen as a key cornerstone of the Aegyptus Kingdom, and all bow for their doctrine on law and order, not even the Pharaoh is above the powers of the Temple.

Maat followers wear pale blue headdresses with a silver edging.

*[[Mafdet]]

The gruesome Ancestor of punishment, Mafdet is the third of the Triad that guard the laws of Aegyptus – Maat is the word of the law, Inpw is the judgement of the law, while Mafdet executes the law. The followers of Mafdet are rightly feared by the rest of the Aegyptus Council of Faith, for the shadowy Temple seems to know everything that going on within the Kingdom. It is believed that many members of the Temple of Mafdet are also connected with the Scarabs, though the Mafdites venomously deny such claims.

Mafdet priests tend to wear plain black robes, and have no headdress, but all sport red scars upon the right side of their face. The more scars, the higher up the Temple’s hierarchy they are.

*[[Mentu Hotep]]

The Ancestor of War and Battle. The followers of Mentu Htoep are a warrior Temple, with strongly ties of loyalty to the Aegyptian Royal Court. The Temple draws its members predominantly from the Aegyptian Army.

Mentu Hotep followers tend to wear browns, and have no headdress.

*[[Osiris]]

Brother of Sutekh, according to legend Osiris was slain by his brother, and then reforged to walk the earth once more by the magical skills of Inpw. The followers of Osiris seek to preserve their master's immortality, and to destroy all mockeries of its purity.  The Osirites are a Temple of strong discipline and order. They seek to destroy all forms of Unliving and corrupt pattern. Yet, the laws of Aegyptus, some of which they do not agree with, hinder them in their campaign.

Followers of Osiris wear green headdresses.

*[[Sekhmet]]

The vengeful Eye of Ra, Sekhmet is the embodiment of rage manifested out of the need for vengeance. Being the bloodied right hand of Ra, Sekhmet is rightfully feared in her destructive form, and all her priests tend to mirror her love for carnage of those who oppose her, and her master’s, will.
While Mafdet kills out of need to uphold Maat, Sekhmet murders on a whim of some need for revenge. This clash of ideals have led the two Temples to openly dislike each other’s motives, but as of yet, no blood has been spilt between the two priesthoods.

The priesthood of Sekhmet tend to wear blood red robes, and have no headdress.

*[[Sutekh]]

The Sutekh faith draws from all aspects of Aegyptian society. Its followers bear the symbol of the Ankh with pride, and are known to be proud of their heritage. Sutekh is the Lord of the barren Red Land & of Storms, and it is to him the Aegyptians turn when they hope for rain. Sutekh followers tend to be capricious and selfish in their pursuit of personal gain, and willingly sacrifice an ally to further their own ends.
Sutekhites are arch rivals with both the Temples of Osiris and Horus, an bitter conflict that can be drawn back to the time of the Ancestors, when Sutekh slew his brother Osiris for the kingship of Aegyptus, only for Horus to avenge his father and cast Sutekh out into the desert.

Followers of Sutekh wear dark red headdresses.


On Magic

The Aegyptians have a strong history of magic. However its paths differ greatly from those in the Heartlands. Wizards within Aegyptus are few, with the exception of the Temples of Isis and Thoth, and as such have little experience or power. Those that do show some degree of skill are enough enrolled into one of two arcane priesthoods. Before the corruption overtook the [[Council of Vizers]], a skilled magician would have been sent to the Arabian kingdom to study with the fabled omnipotent sorcerers.

For over half the Kingdom’s existence, at least in it current unified state, the Ritual & Transportation Circles that are dotted across the land, have not worked, leaving the country to learn not to rely so heavily on them like the other nations of Erdreja. The scribes and priesthood of Thoth have concluded that there was some link between the Aegyptus Circles and the Nosta Ka, since their sudden re-activation co-insides with the appearance of the Nosta Ka in Avalon.